Reactoonz 2

Reactoonz 2

Reactoonz 2 features animated alien characters set within a colourful, energetic world. The grid-based layout is filled with quirky symbols that interact in playful ways. Light effects, gentle animations, and lively creatures give the game a whimsical atmosphere, drawing inspiration from science fiction and cartoon worlds.

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Reactoonz 2 Slot Game Overview

Reactoonz 2 is a cascading grid slot featuring a 7x7 layout, created by Play'n GO. It offers cluster-based gameplay and dynamic features set within an animated world of quirky creatures.

Gameplay and How to Play

  • This slot uses a 7-reel by 7-row grid.
  • Wins occur when 5 or more matching symbols form a cluster, either horizontally or vertically adjacent.
  • When a winning cluster forms, the symbols are removed, and new symbols cascade in, potentially creating consecutive wins within the same round. These cascades continue until no further winning clusters appear.

Setting Up Your Bet

  • Minimum bet per round: £0.20
  • Maximum bet per round: £5.00
  • To change your bet, click the plus (+) or minus (−) buttons at the bottom of the screen to adjust in predefined steps.
  • A bet can also be selected directly from the five displayed bet buttons.
  • Press the START button to begin a round with the current bet.

Winning Clusters and Cascades

  • A cluster consists of 5 or more identical symbols connected horizontally or vertically.
  • Winning symbols are removed, and new ones drop in from above, enabling additional cluster wins through cascades within a single round.
  • The round concludes when no new clusters appear.

Special Features

  • Fluctuating Symbol: Each new round, a random one-eyed symbol is chosen as the fluctuating type. When it helps form a winning cluster, an ELECTRIC WILD is randomly placed on one of the removed symbol positions.
  • Fluctometer: Collects removed fluctuating symbols. Once full, it produces 1–3 ELECTRIC WILDS at random locations after all wins and cascades are completed for the round.
  • Electric Wilds: These substitute for other symbols to create or enhance winning clusters. When an ELECTRIC WILD helps remove non-wild, one-eyed or two-eyed symbols in a win or via WILD PAIR EXPLOSION, these contribute charges to the QUANTUMETER.
  • Uncharged Wilds: These may randomly drop onto the grid. Though they do not assist with wins initially, they can become charged by adjacent winning clusters or the WILD PAIR EXPLOSION feature, after which they become ELECTRIC WILDS.
  • Quantumeter:
    • Gains charges when symbols are removed by ELECTRIC WILDS or through WILD PAIR EXPLOSION.
    • Can hold up to 135 charges, with specific charge thresholds for different effects:
      • Level 1: 55 charges. Triggers 4 single-symbol ENERGOON WILDS (1x1) at a cost of 55 charges.
      • Level 2: 85 charges. Triggers a single ENERGOON WILD (2x2) at a cost of 30 charges.
      • Level 3: 110 charges. Fully charged. Releases a 3x3 GARGANTOON WILD onto the grid.
      • Level 4: 135 charges. Overcharged. All Gargantoon wild wins receive a x2 multiplier (only one x2 multiplier per winning cluster).
    • After release of an ENERGOON, the QUANTUMETER continues charging. However, releasing GARGANTOON will disable it for the remainder of the round.
  • Gargantoon Wilds:
    • At Level 3 or higher, the QUANTUMETER releases a single 3x3 GARGANTOON WILD.
    • When the 3x3 GARGANTOON causes a cascade, it splits into two 2x2 GARGANTOON WILDS for the next drop.
    • After the 2x2 GARGANTOON triggers its cascade, it divides into nine 1x1 GARGANTOON WILDS.
  • Wild Pair Explosion:
    • If two or more ELECTRIC WILDS remain on the grid after cascades and features play out, this feature activates.
    • Two ELECTRIC WILDS are chosen—preference is given to those adjacent horizontally or vertically.
    • Adjacent ELECTRIC WILDS will remove all other symbols except wilds.
    • Non-adjacent ELECTRIC WILDS will remove any one-eyed and two-eyed symbols positioned between them.

Feature Sequence Priority

Once all clusters and cascades are completed, features are triggered in the following order: FLUCTOMETER effects, next QUANTUMETER actions, then WILD PAIR EXPLOSION.

Paytable and Game Information

  • Select the paytable button to review winning combinations and symbol values.
  • The RTP information can be viewed within the game interface.

Game Interruptions and Unfinished Rounds

  • If a game round is interrupted, all current bets and game progression are saved. The round will resume from where it was stopped once the game is reopened.
  • Bets placed on unfinished games that remain unresolved after 15 days will be voided.
  • In case of malfunction, all pays and plays are void.

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*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.